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Retroarch full screen
Retroarch full screen





retroarch full screen

Sleeping in bed you own, or rented from an inn (10% bonus to all skill increases for 8 hours).Activating The Thief Stone (all stealth skills 20% faster).You can increase your Alchemy experience gain by: The fastest way to level up your alchemy is to create potions, then sell those potions to an Alchemist and use the gold you get to buy up his ingredients and train your Alchemy, if the merchant runs out of ingredients then just fast travel to the next city and continue. This happens to be a fantastic way to increase speech as well. To procure the ingredients I just fast travelled from town to town and bought them from the vendors and sold them my potions. I thought it was under the Wizard Stone but it is not. On a side note - make sure the Thief Stone is activated to increase skill gain by 20%. That means that you gain just as fast or close to it in later levels as opposed to in early levels. From my experience (I haven't actually done the math but visually it appears to be accurate) even if you use the alchemy perks or enchanted armor to get a stronger potion the skill gain will be faster. The value of the potion is directly proportionate to the amount of skill that you will gain from making it. Once you feel you have found enough affects from different ingredients and are ready to bust out the gold/skill gain - just look for the potion that sells for the most. Try and keep track of recipes you've tried so that you wont keep testing the same ingredients.

retroarch full screen

The usefulness of this, however, is limited to the fact that if they share one attribute and can make a viable potion the game will not keep track and tell you that you have combined them already. The game will turn the names of ingredients that can not be combined grey to make it a little easier on you. Do this by making combinations of three different ingredients and hope they work. not using forums or calculators to help you find potions) the first thing you need to do is experiment. If you're going at it from a role playing point of view (i.e.







Retroarch full screen